BOARD GAMES
WE HAVE DOZENS OF GAMES TO PLAY FOR FREE WHILE YOU SIP YOUR COFFEE. WANT TO PLAY ONE? JUST CHOOSE FROM THE LIST BELOW AND LET THE BARISTA KNOW WHICH ONE YOU CHOSE. BEING GAMES ARE ONLY FUN WHEN THEY HAVE ALL THE PIECES AND SOME OF THEM OF QUITE EXPENSIVE, WE JUST ASK THAT YOU LEAVE A CREDIT CARD WITH THE BARISTA WHEN YOU TAKE A GAME TO PLAY. AS LONG AS YOU RETURN IT IN THE SAME CONDITION AS YOU BORROWED IT, WE’LL JUST HAND YOU BACK YOUR CARD. IF THE GAME PIECES AREN’T PUT BACK IN THE BOX PROPERLY, THERE WILL BE A $5 CLEAN UP FEE. IF THE GAME IS DAMAGED, YOU WILL BE CHARGED THE CURRENT SELLING PRICE FOR THE GAME BASED OFF AMAZON PRICES.
LOOKING FOR A WAY BIGGER SELECTION OF BOARD GAMES TO PLAY WHILE ENJOYING A CUP OF HERMAN’S COFFEE? CHECK OUT OUR FRIENDS THIRSTY DICE IN FAIRMOUNT. THEY HAVE OVER 800!!! GAMES TO CHOOSE FROM AND SERVE OUR ESPRESSO ALONG WITH A CUSTOM BLEND USED FOR DRIP.
Pandemic
Players: 2-4
Play Time: 45 minutes
In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.
Sushi Go!
Players: 2-5
Play Time: 15 minutes
In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you!
Players: 2-4
Play Time: 30 minutes
Time for an underwater game of cat-and-mouse, with each of the two teams in Sonarcompeting to be the first to deal two points of damage to the other. Do that, and you win the game instantly.
Players: 2
Play Time: 45 minutes
The gameboard is your battlefield. You have an army of men at your disposal and six bombs. Your mission--protect your flag and capture your opponent's flag.
Players: 3-6
Play Time: 1-2 hours
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Players: 4-10
Play Time: 10 minutes
In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf!
Players: 2-4
Play Time: 30 minutes
If you want to paint with Bob Ross, you need to be chill, so whoever reaches maximum chill first in Bob Ross: Art of Chill Game wins.
Trivial Pursuit 2000’s
Players: 2-6
Playtime: 45 minutes
Love the 2000s? Prove it with the Trivial Pursuit: 2000s Edition game. This fun game features 300 trivia cards with 1800 questions from 6 categories, including Places, Entertainment, Events, The Arts, Science and Tech, and Sports and Hobbies. With updated gameplay, this edition is not the Trivial Pursuit game from the past.
Players: 2-4
Play Time: 20 minutes
Labyrinth (formerly The aMAZEing Labyrinth) has spawned a whole line of Labyrinth games. The game board has a set of tiles fixed solidly onto it; the remaining tiles that make up the labyrinth slide in and out of the rows created by the tiles that are locked in place. One tile always remains outside the labyrinth, and players take turns taking this extra tile and sliding it into a row of the labyrinth, moving all those tiles and pushing one out the other side of the board; this newly removed tile becomes the piece for the next player to add to the maze.
Players: 2-6
Play Time: 2 hours
Possibly the most popular, mass market war game. The goal is conquest of the world.
Players: 2-4
Play Time: 25 - 50 minutes
Calling all ACME agents to figure out Where in the World is Carmen Sandiego?!?! Can you handle this challenge, Gumshoes? It looks like Carmen’s gang has pulled another caper.
Players: 2-6
Play Time: 30 - 45 minutes
"Based on the classic computer game"
"You may:
1. Travel the trail
2. Work together to overcome calamities
3. Get at least one member of your party to Oregon
4. Stop and rest
5. Decide which of your friends will die of dysentery
6. Write your name on a tombstone
Players: 2-5
Play Time: 30 minutes
The forest is growing fast! As caretakers for Kodama, the tree spirits, you must keep the forest a healthy and lush home for your little friends. Over three growing seasons, you must cultivate trees with the right mix of flowers, insects, and branch arrangements to make your Kodama as happy as possible. Whoever cares for their Kodama best will be remembered for generations!
Players: 2-4
Play Time: 30 minutes
One player is the bank and controls the guards while the other players are a team of robbers. Take turns planning your actions by playing cards – but keep your strategies secret. Then take turns revealing your actions by moving, picking up money bags, triggering alarms, and more!
Players: 2-5
Play Time: 15 minutes
Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.
Players: 2-4
Play Time: 30 - 45 minutes
Test your knowledge of The Golden Girls trivia with 4 different styles of game play. To win be the first player to collect 8 slices of (cheese)cake.
Players: 2-4
Play Time: 30 minutes
Forbidden Island is a visually stunning cooperative board game. Instead of winning by competing with other players like most games, everyone must work together to win the game. Players take turns moving their pawns around the 'island', which is built by arranging the many beautifully screen-printed tiles before play begins. As the game progresses, more and more island tiles sink, becoming unavailable, and the pace increases. Players use strategies to keep the island from sinking, while trying to collect treasures and items. As the water level rises, it gets more difficult- sacrifices must be made.
Players: 2-8
Play Time: 15 minutes
Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)
Players: 2-8
Play Time: 15 minutes
In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.
Codenames: Pictures
Players: 2-8
Play Time: 15 minutes
Two rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with the assassin! Both teams race to contact all their agents, but only one team can win.
Players: 4-12
Play Time: 30 minutes
Welcome to the Hidden Temple! Follow your guide Kirk Fogg as he takes you through rooms filled with lost treasures that are protected by mysterious Mayan Temple Guards.
Only Olmec knows the legends behind the treasure in his temple. One of six teams will have a chance to retrieve it.
Players: 2-5
Play Time: 20 - 40 minutes
Revisit your friends from Mister Rogers' Neighborhood in this game of light strategy and nostalgia. While it's not a game for little kids, it is for those who grew up with Mister Rogers and wish to revisit the magic of his world.
Players: 2-4
Play Time: 30 minutes
Three exciting Wikipedia games to challenge your brain: Wiki-Trivia, Wiki-Ranks and Disambiguation. It's informative, it's collaborative and it's fun! Which of you and your friends know the most about everything?
Players: 3 - 6
Play time: 60 - 90 Minutes
Centuries ago, the city of Nexus was built around a well of magical power hidden deep below the earth. Over the ages, Nexus soared to incredible wealth and power. Wandering tribes flocked to the city to worship and learn from the mysterious magicks beneath it.
Players: 2-5
Play Time: 30 - 45 minutes
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.
Players: 3-8
Play Time: 20 minutes
The Brady kids are at it again, and Alice is on the hunt for a troublemaker! Will the siblings stick together, or will they help Alice solve this family mystery?
In The Brady Bunch Party Game, one player takes on the role of Alice, and the other players are the Brady kids. Everyone gets in on the mischief-making as they try to fool Alice or snitch on their sibling. You'll be humming along to The Brady Bunch theme as you snoop and scheme with your favorite TV family.
Players: 2-10
Play Time: 30 minutes
Yahtzee is a classic dice game played with 5 dice. Each player's turn consists of rolling the dice up to 3 times in hope of making 1 of 13 categories. Examples of categories are 3 of a kind, 4 of a kind, straight, full house, etc. Each player tries to fill in a score for each category, but this is not always possible. When all players have entered a score or a zero for all 13 categories, the game ends and total scores are compared.
Players: 3-6
Play Time: 30 minutes
The Dog Game is the "pawesome" family board game (with doggos)! This game asks the question dog lovers have pondered for years: "what do dogs think about?" Play The Dog Game and you could find out answers to the most pressing dog questions like: "What is the meaning of Life?""Do good and evil exist?""Who's a good boy?" Answer these doggy questions and you could win the most treats!
Minecraft Card Game?
Players: 2-4
Play Time: 15 - 45 minutes
Players "mine" Resource Cards of Wood, Stone, Iron, Diamond, or Gold, and then use those cards to "craft" Craft Cards for points. If you desire a certain Craft Card, but are currently unable to pay for it, you may Reserve the card in your card holder to craft later. Craft Cards can become Tools with special powers you can you can use in your favor to control the game play—but watch out! TNT and Creeper cards are hiding in the deck for unexpected upsets.
Players: 1
Play Time: 15 minutes
Friday is a solitaire deck-building game in which you optimize your deck of fight cards in order to defeat the hazards of the island and two pirate ships. During a turn the player will attempt to defeat hazard cards by playing fight cards from their deck. If defeated, a hazard will become a fight card and is added to the players deck. If failed the player will lose life tokens but also get the opportunity to remove played cards from their fight deck. Finally the player will use their optimized fight deck to defeat two evil pirate ships allowing Robinson Crusoe to escape the island!
Players: 2-5
Play Time: 30 minutes
Rick has locked the family inside their house. Why? Because the family has grown. Parasites masquerading as family and close friends have infiltrated and have inserted pleasant memories into everyone's minds to make them think they're real — and more keep coming! You must figure out which of these new, zany characters are real and which ones are parasites that need to be exterminated. Think you've got what it takes to save the world?
Players: 1
Tangled yarn and a missing bird which of the six furry fiends was responsible for each Cat Crime? With a little problem solving you'll be able to use paw prints, toy placement and other clues to figure out exactly where each Cat was sitting at the time of the crime.
Players: 2-5
Play Time: 15 - 20 minutes
In Kingdomino, you are a lord seeking new lands in which to expand your kingdom. You must explore all the lands, including wheat fields, lakes, and mountains, in order to spot the best plots, while competing with other lords to acquire them first.
Players: 2-4
Play Time: 15 - 20 minutes
It's time to defend the house! When the McCallister family jets off for the holidays, they accidentally leave nine-year-old Kevin behind. And now, the notorious Wet Bandits are casing the neighborhood, hoping to score some valuable loot! Team up as the burglars in Home Alone Game to try to steal the goods, or play as Kevin to unleash an arsenal of creative contraptions to protect the house. Who will triumph: the little guy or the bad guys?
Players: 2-5
Play Time: 15 - 20 minutes
Fight the Oogies and build the perfect sandwich - A Card Game of Sandwich Building Fun.
It takes an artist to build the perfect sandwich. Can you be the first to collect and stack fresh ingredients into a hoagie masterpieces before the Oogies, a gang of pesky, ingredient spoiling creatures, destroy your fixings?
Players: 2-5
Play Time: 15 - 20 minutes
It’s ok to play with your food! Pick your favorite Monster Cereal character and battle to see who can “eat” the most cereal.
Players: 2-4
Play Time: 45 minutes
The Game that Pursues You! Stalking lions, Charging rhinos, Lunging, Snapping crocodiles, and more. In the wild world of Jumanji, they're only a dice roll away.
Choose your pawn and set out on a deadly journey. Decode rhyming card messages that could spell disaster! Roll 8-sided dice together to rescue a fellow player in danger! Fail to escape, and the jungle could swallow you whole! The only way out is to finish the game. Only then will the terrors of the jungle disappear...
Players: 2-4
Play Time: 1.5 - 2 hours
Four wanderers search for the Last Ruin, a city that legends say contains an artifact that will grant the greatest desires of the heart. A lost love, redemption, acceptance, a family rejoined-- these are the fires that fuel the wanderers' journeys, but can they overcome their own greed and inner demons on the way?
Players: 2-4
Play Time: 20 minutes
Santorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore,.
Players: 2-6
Play Time: 1 hour
Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called "the wretched" – on every street corner.
Players: 1-5
Play Time: 2 hours
Mansions of Madness: Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers and respite.
Players: 2-4
Play Time: 2 - 3 hours
Welcome to Terrinoth, adventurer! Runebound is a fantasy adventure board game for two to four players, inviting you to play as one of six heroes wandering the realm and taking whatever quests you may encounter. But all is not well in the realm: evil is awakening once more in the form of Margath the Dragonlord or the Corpse King, Vorakesh. Only you and your rival heroes stand a chance of stopping this threat before all Terrinoth is consumed in darkness.
Players: 2-5
Play Time: 30 - 60 minutes
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
Players: 2-5
Play time: 1 - 2 hours
Dead of Winter: A Crossroads Game puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.
Players: 3-4
Play Time: 1 - 2 hours
In Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards)—wood, grain, brick, sheep, or stone—to build up their civilizations to get to 10 victory points and win the game.
Players: 2-5
Play Time: 40 - 80 minutes
Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.
Players: 2-4
Play Time: 20 minutes
Welcome to Tiki Island, home to nine colorful carvings all competing to be the top Polynesian Idol! In the fast-paced game Tiki Topple, players try to maneuver your secret tikis to the top of the line by playing the right combination of action cards. Use a Tiki Up card to move a tiki ahead in line. Tiki Topple sends opponents' tikis tumbling to the back of the pack. But watch out for the sneaky Tiki Toast cards, which knock your tikis off the board! Score the most points and call yourself the Tiki Master.
Players: 2-4
Play Time: 45 minutes
A bluffing game where you try to conceal your identity.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
Players: 2-4
Play Time: 30 minutes
The lunch break is almost there and all of the young penguins would finally get the fish they’ve been craving. However, some rascals think they are quick enough to snatch some of the fish before the lunch break starts, but they have forgotten one thing – the Hall Monitor! Each school day one of the penguins is designated to watch over the school, and this is his moment to shine – for each rascal penguin he catches he would get additional fish!
Players: 2-5
Play Time: 30 minutes
The Wizard Always Wins…but the question is, WHO is the true Wizard? Round by exciting round, players jockey for new roles –from the Trader and the Oracle to the Apprentice and more. Each of the seven roles offer different abilities that are useful for leveling up your power. Yet only the player who is the true Wizard will pull their own gem from the Bag of Fate and claim victory!
Players: 4-18
Play Time: 25 minutes
Wits & Wagers Party, a simplified version of the most award-winning party game in history, comes with 250 of the best questions from the out-of-print Wits & Wagers Expansion Pack 1. These questions were chosen because they are lighter and more fun than the questions from the original Wits & Wagers, making this the best edition to play with your non-gamer friends and family.
Players: 2
Play Time: 30 minutes
Star Wars: Destiny is a collectible dice and card game of battles between iconic heroes and villains that encompasses characters, locations, and themes from the entire Star Warssaga.
Players: 2-7
Play Time: 45 minutes
In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery.
Players: 2-4
Play Time: 25 - 60 minutes
Break your flock of chickapigs free while dodging opponents, hay bales, and an unruly pooping cow in this strategic board game.
The first player to get their six chickapigs off the board wins. You must coordinate your chickapigs, hay bales, and the cow to help your chickapigs escape through their goal. At the same time, play defense against your opponents with your pieces, or use the cow to drop a poop in their way. Whenever someone goes over a poop, they must take a poop card which are always bad. There are also daisy cards, which are always good.
Players: 2-4
Play Time: 30 minutes
Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.
Players: 4-12
Play Time: 30 - 90 minutes
A bizarre and ingenious party game where you have to 'do things' without being accused by the other players. Be sneaky, act crazy, manipulate the group and get creative if you want to win!
Players: 2
Play Time: 20 minutes
Hive is a highly addictive strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving.
Players: 1-4
Play Time: 45 - 60
The Kingdom of Rolldovia is in turmoil. Her royal highness, the Queen, has decreed that there will be a new capital after the old one was sacked by hordes of barbarians and bandits from the south. As leaders of one of the country's influential noble families, players vie with each other to establish their provincial city as the best home for Rolldovia's new capital. You must choose your city's path in gaining the approval of all others in the kingdom.
Players: 2-4
Play Time: 30 - 60
In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!
Players: 2
Play Time: 30 minutes
The woods are old-growth, dappled with sunlight. Delicious mushrooms beckon from every grove and hollow. Morels may be the most sought-after in these woods, but there are many tasty and valuable varieties awaiting the savvy collector. Bring a basket if you think it's your lucky day. Forage at night and you will be all alone when you stumble upon a bonanza. If you're hungry, put a pan on the fire and bask in the aroma of chanterelles as you sauté them in butter. Feeling mercantile? Sell porcini to local aficionados for information that will help you find what you seek deep in the forest.
Players: 2-6
Play Time: 45 minutes
The call comes in... "911, what is your emergency?" On the other end is a panicked response of "FIRE!" Moments later you don the protective suits that will keep you alive, gather your equipment and rush to the scene of a blazing inferno. The team has only seconds to assess the situation and devise a plan of attack – then you spring into action like the trained professionals that you are. You must face your fears, never give up, and above all else work as a team because the fire is raging, the building is threatening to collapse, and lives are in danger.
Players: 2-7
Play Time: 30 minutes
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.
Players: 2-6
Play Time: 30 minutes
You've just been given a shot at being the head chef at the prestigious New York Slice pizza parlor. Now you and your fellow pizza chef wannabes have to make the most amazing pizzas...one slice at a time!